Safety & Personal Protective Equipment (PPE)
• Ballistic rated eye protection must be worn at all times while on site, except when inside the designated safe zone.
• Full face protection is strongly recommended. It is mandatory for all players under 16 years of age.
• Adequate footwear providing strong ankle support must be worn. Boots are required, trainers are not permitted.
• Gloves and helmets are recommended.
• Sleeping: Sleeping in game is permitted. Eye protection must be worn at all times while sleeping in the game area. Posting a sentry is advised.
Weapons, Ammo & Equipment
General: All weapons must be made safe before entering the safe zone.
Permitted Gear: All tactical equipment is allowed including but not limited to radios, helmets, armour, NVGs.
Weapon accessories: Anything can be used.
Restrictions: No HPA Pistols as a Primary. Fixed blade knives are prohibited (Rubber training knives permitted). Green military lasers are prohibited (Low powered red lasers permitted).
Magazines: Mid Cap magazines only with the exception of high cap box magazines being allowed if you are running a support weapon.
Ammo: Loose ammo is allowed to be carried on your person or left at your FOB.
Special Roles: Ghillie suits are restricted to sniper and DMR roles only.
Hits, Medic & Respawn Rules
Defining a Hit: A hit is classed as a direct strike from a BB to any part of the player and their equipment. This does not include the weapon in hand.
Immediate Action: When Hit, a player must leave the playing area as quickly as possible with one hand raised in the air above their head whilst continuously calling “dead man walking” or use a Dead Red Rag.
The Medic Process: 1st time shot: After being shot player must drop to the floor and is now DEAD. (Can make groaning sounds).
• Any player can medic—to medic the DEAD player, tie a Tourniquet or WHITE medic arm band on to the player to revive.
• NOT allowed to self medic.
• Only one medic arm band is allowed to be carried on each player.
• Repeat if shot again
• Bleed Out & FOB: Not allowed to move once shot until Bleed Out time 5 Min is done (*On the spot).
• Not allowed to remove medic arm bands – No Max medic arm bands allowed before having to attend teams F.O.B.
• If killed by IED/Grenade/TAG round/ or any in game explosives, players are now DEAD and have to return to F.O.B. No arm bands required.
• DEAD Players returning to the team’s F.O.B. to re-gen cannot be captured.
Conduct: Dead men do not talk and will be deemed as poor conduct.
Engagement & Combat Rules
General: Blind firing of any kind is strictly prohibited.
Buildings: * Full automatic fire is permitted when shooting into or out of a building.
• Within 5 metres of any building, players must switch to semi-automatic only.
• Once inside a building, single shot only.
• Three round burst is not permitted indoors.
Close Range:
• There is no enforced BANG rule.
• Players are expected to use common sense at close range.
• No headshots at close range.
Conduct, Marshaling & Discipline
Zero Tolerance: We operate a zero tolerance policy on poor conduct. Violence, intimidation, or bullying toward players or marshals will not be tolerated.
Sportsmanship: Cheating will not be tolerated. Accusing others of cheating or directing abuse at any individual will not be tolerated. Report concerns directly to a marshal.
Authority: Arguing with marshals will not be tolerated. The marshal’s decision is final at all times.
Reporting: Any issues must be reported to a marshal immediately so they can be addressed at the time.
Three Strike Policy
First offence: formal warning.
Second offence: removal from the game for a minimum of 30 minutes.
Third offence: removal from the event and a ban from future Op-Tac events.
Site Facility Rules
Arrival/Departure: All players must sign in upon arrival and sign out when leaving the site.
Site Care: Any individual responsible for deliberate damage to the site will be held liable for repair costs.
Out of Bounds: Areas marked with “Out of Bounds” signs or warning tape must not be entered under any circumstances.
Facilities: Smoking is permitted only when not inside any building on site. Buildings must not be used as toilets. Designated toilet facilities will be provided; they must not be attacked or damaged.
Sleeping: Sleeping in your vehicle within the car park is permitted. Sleeping off site is permitted (must sign out/in).
Briefings: All players will be given a full breakdown of all rules during the morning safety brief.